Symphonic AI: Orchestra controlled by animated intelligence
Sample Logic’s Symphonic AI is an ambitious orchestral instrument built with 13GB of multi-samples animated by a proprietary quad-core audio engine and messed about with randomness.
Symphonic AI
So we find ourselves with another sampled orchestral library. It must be really hard to offer something innovative in the crowded market of strings, woodwinds, brass and other classical instruments. With Sample Logic they’ve developed an animation engine that pushes the Kontakt host to the limits. So take a pristine sample library captured by Red Room Audio in Bulgaria and fuse it together with wavetable synthesis to splice the organic with the modern electronic and then set them in motion.
Each preset can be pushed in all sorts of directions. There’s an automatable XY mixer, tempo-synced effects animators, LFOs and sequencing arpeggiator to continuously drive the motion. Behind the scenes there’s intelligent communication between the modulations and the sampled dynamic layers which hopefully results in some very human and realistic performances.
The quad-core engine means that you can combine up to 4 presets into massive instruments and environments and set the whole thing on fire. You can then start piling on the randomising of parameters to explore new and hopefully inspiring things. Bolt the Sample Logic effects engine on the end and you’ve got one hell of an instrument.
It sounds quite exciting. There are almost a thousand presets to plough through offering amazing performances and combinations. They have a decent tagging system so you don’t get too lost. All the motion can be pulled out as MIDI patterns to drop into your DAW. Fascinating stuff.
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